from A to Z,
and everything in between!
I build teams, I architect systems, I implement game features, I ensure games ship!
and it all began...
A long time ago in a galaxy far,
far away. . . .
Available for Remote Opportunities Globally
How I Help Your Studio Succeed:
As a Director & Team Lead: I run multi-discipline departments, manage creative scope, protect engineering bandwidth, mentor designers, and map out long-term content roadmaps.
As a Systems Architect & Builder: I architect virtual worlds and sandboxes. I design the underlying math and data blueprints for games. I build the complex virtual economies, weapon balance matrices, combat logic, classes, abilities, and progression paths that keep players hooked for years.
As a Data Wrangler: I build tools and calculators (using Google Sheets/Excel as relational databases) that export values directly into engine assets, cutting iteration times by 400% without breaking the repository.
TLDR: This guy kicks ass at both running game teams and designing worlds, game systems, and content. Plus, I can sling data with the best of 'em!
My entire career has been spent at the exact intersection of leadership and execution. I don't just manage from a spreadsheet; I build, script, and tune core gameplay.